increaced CPU limits from 2GHz up to 4GHz.CPU time calculation was replaced by new one, so race starts faster.So no needs to use EmulateHeap compability now
#Need for speed porsche unleashed patch windows 7 driver#
removed gimme.dll linkage (which has memory lag) and game decodes driver avatars by it own.implemented proper widescreen support with correct FOV.game supports more screen resolutions than before.
added option to select several 3rash API renderers (DirectX, Glide and OpenGL).removed all registry linkage, so game is fully portable now.patch is based on last official v3.5 patch and includes all 4 official extra cars (928, 959, GT2 and GT3).And also some of the problems which are still need to fix. This patch also includes configuration utility to customize patch options, like selecting graphic renderer, switching windowed mode on/off and etc. Also it includes my own created OpenGL 1.1/3.0 renderer. Patch includes several patched EA Thrash (3rash) renderers for DirectX and Glide (nGlide). This patch was created in the same manner as other great Need For Speed III - Modern Patch from belarusian guy VEG.